James Baxter Interview
Mar. 20th, 2008 09:44 amJames Baxter talks about working on Enchanted
There's a significant absence of someone bursting in and shouting 'YOU GUYS ARE ALL AWESOME, WOOO!' Pitiful. Cos they are. So awesome. Especially James. It's a shame they didn't put the test animation on the DVD because it was even a little more amazing than the final product and I wanted to show everybody. Also some rough animation would have been keen. I shake my fist at you, Disney DVDs! At least now I can learn to draw Nathaniel ...
I wonder how long ago this interview was conducted ... omg you guys just wait and see...
There's a significant absence of someone bursting in and shouting 'YOU GUYS ARE ALL AWESOME, WOOO!' Pitiful. Cos they are. So awesome. Especially James. It's a shame they didn't put the test animation on the DVD because it was even a little more amazing than the final product and I wanted to show everybody. Also some rough animation would have been keen. I shake my fist at you, Disney DVDs! At least now I can learn to draw Nathaniel ...
I wonder how long ago this interview was conducted ... omg you guys just wait and see...
no subject
Date: 2008-03-22 04:41 am (UTC)Enchanted was gratuitous amounts of fun; Timothy Spall is most excellent, though the wide-eyed, charming idiocy of James Marsden is (in judiciously administered doses) fabulous in its own way.
I'm not quite sure how to phrase this question, or even if it is a question at all, but for Enchanted was there less, um . . . definition in the animation? Less compactness, maybe? I would have had some trouble recognizing the difference between Giselle and Nancy in their animated forms had they been placed side by side and their hair removed, but I don't know if this was because there were subtleties in the Art Nouveau-ish animation that I couldn't catch. Like Andalasia seemed very flat, unlike the round worlds of other Disney Movies. Um. Am I making any sense? Or is it just my eyes adjusting to (~*~*~*OMG!!!*~*~*~) 2-D animation after such a long dry spell?
no subject
Date: 2008-03-22 04:42 am (UTC)no subject
Date: 2008-03-22 07:11 am (UTC)1. Lack of time (They added the scene with Nancy fairly late in the game)
2. Disney princesses all look roughly the same anyway
3. If you caricature a woman's distinctive features to the point of distinguishability, you run the risk of making her, if not ugly, at least not glamourously beautiful ... and if Nancy ended up a cartoon princess she'd have to lose Idina Menzel's underbite.
The flatness could very well be the long absence of 2D. There's also the problem that most of the people working on it hadn't done any 2D animation for a few years and were, I've been told, extremely rusty. You don't want to be going for crazy perspective drawing when you're feeling shaky on your figurative feet. It also doesn't seem to be storyboarded with a lot of depth (something you get more in high action scenes). And the way the world was lit (again, a circumstance of the tone of the short animated sequence) also flattened things out a bit, with its cheerful warm light.
no subject
Date: 2008-03-22 07:37 pm (UTC)